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02 / SKILLS

Judgment, made usable.

A skill carries a judgment into repeated action. It names what enters, what happens, where the limits are, how the result is checked and where revision begins.

01

Generative grammar

Skill conceptualization explains why a skill should exist and how a first version can be constructed and tested.

02

Operational branches

Meta-skills form and constrain other skills. Embodied skills act on computers, networks and the physical world. Field skills solve recurring classes of problems.